15 December 2015

Smite Update 2.20



Sweet new update, new skins for Ne Zha, Bachus, Chiron,  Xing Tian and Artemis
New Voice packs 
  • Bachus 
  • Xing Tian

Special achievements
  • Chiron
    • Marks for Everyone
    • 3 for 3
  • Kulkulkan
    • Dragon's Wrath
    • Whirlwind
  • Mercury
    • Speed Demon
    • Around the world
  • Thanatos
    • Death From Above
Clash is now real game mode and not in BETA anymore

And most important God Changes
  • Ah Puch
    • Fleeting Breath 
      • Now activates on all Abilities that have percent Health Regeneration.
  •  Chiron
    • Masterful Shot 
      • Fixed incorrect tooltip range.
  •  Khepri
    • Scarab’s Blessing 
      • Fixed an issue where ability would go on cooldown if target dies.
  •  Mercury
  • General
    • Changed art for targeters to Roman.
  •  Ravana
    • " No longer limited to punching with one-hand, Ravana has a few new skills to get into the fray and mix it up! Overall with this rework we wanted to see what Ravana was missing and give him some tools he needed. His Ultimate now acts as a more potent engagement tool that can be used without the need to lock-onto a target, as well as packs a much larger punch. His passive will now also provide him a shield, which will reward him for staying engaged into a fight and giving him much needed survivability when he is in the thick of it. We are excited to see how everyone enjoys Ravana, the Demon King of Lanka! "
    • General
      • Due to the number of modifications, Ravana will be temporarily auto-banned from Ranked League.
    • Basic Attacks
      • Ravana has a new Basic Attack sequence, and new animations. His new sequence is .5/1/1 damage and speed.
      • Corrected the description of Ravana’s basic attack timings.
    • Passive: Chain of Blows 
      • Ravana’s Passive has been changed:
      • Successful hits from Basic Attacks or abilities increase Ravana’s Combo Chain. Each time his Combo Chain reaches 8, he receives a Shield equal to 6% → 5% of his maximum Health. This may stack up to 3 times.
      • Fixed an issue where new stacks of the shield would refill partial stacks
    • Prana Onslaught 
      • Range increased from 15 → 20.
      • Damage increased from 60/80/110/150/200 → 80/135/190/245/300.
      • Physical Power scaling increased from 80% → 95%.
      • Slow increased from 10/12.5/15/17.5/20 → 25% at all ranks.
      • Slow duration increased from 2s → 2.5s.
    • 10-Hand Shadow Fist 
      • Instead of healing up to a maximum of one god and 3 minions, now heals for each target hit. REVERTED
    • Mystic Rush
      • This ability no longer “locks-on” requiring an enemy target to use. It now travels to the target location, and can miss.
      • The Mark is now applied to enemy target closest to the center of the targeter upon landing.
      • Damage increased from: 75/100/125/150/175 → 150/225/300/375/450.
      • Physical Power scaling increased from 35% → 100%.
      • Fixed an issue where Ravana could be damaged during his leap.


No comments:
Write comments